![]() ![]() However, supply chain and development issues are reportedly causing delays, with the latest rumors claiming the headset won’t arrive until 2023. Apple is reportedly launching an Apple AR/VR headset ahead of Apple Glasses, to give developers and customers more time to adjust to AR as a medium. Instead the rumors claim they’ll wirelessly link to an iPhone or some other Apple device.īut the Apple Glasses development has been slow, from what we’ve heard. While Apple’s AR specs are reportedly designed to look and feel like ordinary glasses, they aren’t likely to be a standalone device. Apple has already made a big deal out of augmented reality, and there have been dozens of rumors discussing the future launch of Apple Glasses. The Facebook glasses will apparently have stiff competition. Last year Facebook launched a set of smart sunglasses made in conjunction with Ray Ban, though these skipped over any AR or VR capabilities. Of course, this isn’t the first time we’ve heard about Facebook’s smart glasses ambitions. The launch of independent glasses would similarly be a huge step forward for the company’s metaverse goals, since AR glasses wouldn’t require users to wear comparatively bulky headsets that seal them off from the world. Though the CEO mustn't have understood Lord of the Rings, since he claimed it came from a place of love. It may also explain reports of his overenthusiasm for the project, with Zuckerberg himself admitting that employees refer to him as the “ Eye of Sauron (opens in new tab)”. Especially since a move towards independence would free the company to operate under its own rules - rather than those of a different platform. Given the conflict between Apple and Facebook/Meta over ad-tracking, this is not surprising to hear. Zuckerberg sees the glasses as a way to leave the shadow of smartphone giants Apple and Google - both of whom have varying augmented reality ambitions of their own. More immersive than FaceTime is apparently the aim. That means users will see the person they’re talking to, or their avatar at least, projected in front of them in augmented reality. For starters, Mark Zuckerberg apparently wants the glasses to offer a sort of holographic video calling feature. The glasses may also be bundled with controlling wristbands, which Facebook unveiled last year.Īs to what the glasses can do, it seems like very little is off limits. Battery life is reportedly just four hours, and they’re supposedly designed for indoor use only. ![]() ![]() For reference the Oculus Quest 2 has a FOV of around 89 degrees, while some of the best VR headsets like the Valve Index offer up to 130 degrees. The glasses don’t have such a great field of view (FOV), however, and reportedly have less than 70 degrees. The glasses are also said to feature eye tracking and outward facing cameras - which isn’t going to please a lot of people given Facebook’s patchy track record with privacy. Each display is powered by an expensive custom waveguide, with microLED projectors, and stereo audio in the frame. The design is said to look similar to the glasses worn by Clark Kent (Christopher Reeve) in the original Superman movies.Īs for the displays themselves, Facebook has apparently gone all in. The standalone model is said to feature a “socially acceptable design," whatever that means, and weighs 100 grams/3.5 ounces. The idea behind the Meta Glasses is to offer a standalone device, though the first generation glasses are said to have a wireless “phone-shaped” device that can handle some of the computing power. The third version is then likely to arrive in 2028. If the current launch plans are on schedule, it means they would likely arrive sometime in 2026. That means it only expects to sell “tens of thousands” of the first-gen glasses, but aims to be selling “tens of millions” of smart glasses by the end of the decade.Īs is the way with these things, the plan is to offer lighter and more advanced models around two years later. Facebook/Meta is reportedly expecting first generation glasses to appeal to developers and early adopters, rather than mainstream consumers. ![]()
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